using UnityEngine; using System.Collections; // B2 20 神通技能设置 #tagCMShentongSkillSet public class IL_CB220_tagCMShentongSkillSet : GameNetPackBasic { public byte Count; public uint[] SkillIDList; public IL_CB220_tagCMShentongSkillSet () { combineCmd = (ushort)0x03FE; _cmd = (ushort)0xB220; } public override void WriteToBytes () { WriteBytes (Count, NetDataType.BYTE); WriteBytes (SkillIDList, NetDataType.DWORD, Count); } }