using UnityEngine; using System.Collections; // A3 C7 古宝信息 #tagMCGubaoInfo public class IL_DTCA3C7_tagMCGubaoInfo : DtcBasic { public override void Done(GameNetPackBasic vNetPack) { base.Done(vNetPack); IL_HA3C7_tagMCGubaoInfo vNetData = vNetPack as IL_HA3C7_tagMCGubaoInfo; TreasurePavilionModel.Instance.UpdateGubaoNetPack(vNetData); GuBaoTotalStarsModel.Instance.UpdateGubaoNetPack(vNetData); } }