using UnityEngine; using System.Collections; // B3 14 社交人群伴侣信息 #tagGCSocialCouples public class IL_DTCB314_tagGCSocialCouples : DtcBasic { public override void Done(GameNetPackBasic vNetPack) { base.Done(vNetPack); IL_HB314_tagGCSocialCouples vNetData = vNetPack as IL_HB314_tagGCSocialCouples; WeddingModel.Instance.UpdateCouples(vNetData); } }