using UnityEngine; using System.Collections; // C0 19 跨服排位仙官申请回应结果 #tagGCChampionshipOfficialApplyReplyRet public class IL_DTCC019_tagGCChampionshipOfficialApplyReplyRet : DtcBasic { public override void Done(GameNetPackBasic vNetPack) { base.Done(vNetPack); IL_HC019_tagGCChampionshipOfficialApplyReplyRet vNetData = vNetPack as IL_HC019_tagGCChampionshipOfficialApplyReplyRet; CrossServerQualifyingModel.Instance.UpdateChampionshipOfficialApplyReplyRet(vNetData); } }