using UnityEngine.UI; using UnityEngine; using vnxbqy.UI; using System.Collections.Generic; public class Buy1Free5Cell : ILBehaviour { List items = new List(); Button buyBtn; Text buyBtnTxt; ImageEx freeLock; Image stateImg; TextEx orgPrice; VipModel vipModel { get { return ModelCenter.Instance.GetModelEx(); } } protected override void Awake() { buyBtn = proxy.GetWidgtEx