using vnxbqy.UI; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; class FosterRankSuccessWin : ILWindow { Button closeBtn; Text upgrateName; ItemCell itemCell; List legendPros = new List(); List LegendCurrent = new List(); List LegendNext = new List(); float openTime = 0f; #region Built-in protected override void BindController() { closeBtn = proxy.GetWidgtEx