//-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Tuesday, June 11, 2019 //-------------------------------------------------------- using UnityEngine.UI; using System.Collections.Generic; using vnxbqy.UI; using UnityEngine; using System; public class TTLBattlePassBuyWin : ILWindow { Button m_Close; ScrollerController scroller; Text buyText; Button buyBtn; Text price; Image priceImg; Button cancelBtn; #region Built-in protected override void BindController() { m_Close = proxy.GetWidgtEx