using vnxbqy.UI; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using UnityEngine; using UnityEngine.UI; class BreachSuccessWin : ILWindow { Transform attGridContainer; Transform prefabs; RawImage equShow; Button bgBtn; Text powerText; UIEffect uiEffect; List attGridBehaviours = new List(); protected override void BindController() { base.BindController(); this.attGridContainer = this.transform.Find("Container_AttrGrid"); this.prefabs = this.transform.Find("Prefabs"); this.equShow = this.transform.FindComponentEx("Cotainer_Bg/EquShow"); this.bgBtn = this.transform.FindComponentEx