//-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Tuesday, March 12, 2019 //-------------------------------------------------------- using UnityEngine; using System.Collections; using System.Collections.Generic; using UnityEngine.UI; namespace vnxbqy.UI { public class TipShenPropertyWidget : MonoBehaviour { [SerializeField] Text m_PropertyBehaviours; public void Display(ItemTipUtility.ShenProperty data) { var count = data.properties.Count; var lines = new List(); for (int i = 0; i < count; i++) { var property = data.properties[i]; string shenText = Language.Get("ShenEquipText" + property.z); lines.Add(UIHelper.AppendColor(5, shenText + PlayerPropertyConfig.GetFullDescription(property.x, property.y))); } m_PropertyBehaviours.text = string.Join("\r\n", lines.ToArray()); } } }