using LitJson; using System; using System.Collections.Generic; using System.Linq; using UnityEngine; using UnityEngine.UI; namespace vnxbqy.UI { public class FamilyRechargeConnModel : Model, IBeforePlayerDataInitialize, IPlayerLoginOk, IOpenServerActivity { public event Action onStateUpdate; public Redpoint redPoint = new Redpoint(MainRedDot.BossTrialRepoint, MainRedDot.RedPoint_FamilyRecharge); public const int activityType = (int)OpenServerActivityCenter.ActivityType.AT_Activity2; public const int activityID = (int)NewDayActivityID.FamilyRechargeConnAct; public static Operation operaType = Operation.default34; public int actNum; //对应界面 public int m_AwardRecord; public event Action UpdateAwardEvent; public List rechargePlayerIDs = new List(); //充值玩家ID public Dictionary getAwardPlayerNums = new Dictionary(); //领取奖励人数 FairyModel fairyModel { get { return ModelCenter.Instance.GetModel(); } } public override void Init() { OperationTimeHepler.Instance.operationStartEvent += OperationStartEvent; OperationTimeHepler.Instance.operationEndEvent += OperationEndEvent; OperationTimeHepler.Instance.operationAdvanceEvent += OperationAdvanceEvent; fairyModel.FamilyActionInfoEvent += OnFamilyActionEvent; PlayerDatas.Instance.fairyData.OnRefreshFairyMine += OnRefreshFairyMine; OpenServerActivityCenter.Instance.Register(activityID, this, activityType); } public void OnBeforePlayerDataInitialize() { m_AwardRecord = 0; rechargePlayerIDs.Clear(); getAwardPlayerNums.Clear(); } public void OnPlayerLoginOk() { if (IsOpen) QueryFamilyRecharge(); } public override void UnInit() { OperationTimeHepler.Instance.operationStartEvent -= OperationStartEvent; OperationTimeHepler.Instance.operationEndEvent -= OperationEndEvent; OperationTimeHepler.Instance.operationAdvanceEvent -= OperationAdvanceEvent; fairyModel.FamilyActionInfoEvent -= OnFamilyActionEvent; PlayerDatas.Instance.fairyData.OnRefreshFairyMine -= OnRefreshFairyMine; } public bool IsOpen { get { return OperationTimeHepler.Instance.SatisfyOpenCondition(operaType); } } public bool priorityOpen { get { return redPoint.state == RedPointState.Simple; } } public bool IsAdvance { get { return OperationTimeHepler.Instance.SatisfyAdvanceCondition(operaType); } } private void OperationEndEvent(Operation type, int state) { if (type == operaType && state == 0) { if (onStateUpdate != null) { onStateUpdate(activityID); } UpdateRedpoint(); } } private void OperationAdvanceEvent(Operation type) { if (type == operaType) { if (onStateUpdate != null) { onStateUpdate(activityID); } } } private void OperationStartEvent(Operation type, int state) { if (type == operaType && state == 0) { if (onStateUpdate != null) { onStateUpdate(activityID); } } } //0 不可领取(未达标或者领取超过家族总人数上限) 1 可领取 2 已领取 public int GetAwardState(int index) { //校验日期 OperationFamilyRechargeConn actInfo; OperationTimeHepler.Instance.TryGetOperation(operaType, out actInfo); if (actInfo == null) return 0; if ((m_AwardRecord & 1 << index) > 0) return 2; int rechargeNum = rechargePlayerIDs.Count; PlayerFairyData.FairyData fairy = PlayerDatas.Instance.fairyData.fairy; if (fairy == null) return 0; FamilyConfig cfg = FamilyConfig.Get(fairy.FamilyLV); int memberCnt = cfg.memberCnt; int needNum = actInfo.needPlayers[index]; if (rechargeNum >= needNum) { if (getAwardPlayerNums.ContainsKey(needNum) && getAwardPlayerNums[needNum] >= memberCnt) { return 0; } else { return 1; } } return 0; } void UpdateRedpoint() { redPoint.state = RedPointState.None; if (!IsOpen) return; OperationFamilyRechargeConn actInfo; OperationTimeHepler.Instance.TryGetOperation(operaType, out actInfo); if (actInfo == null) return; for (int i = 0; i < actInfo.needPlayers.Count; i++) { if (GetAwardState(i) == 1) { redPoint.state = RedPointState.Simple; return; } } } public void UpdateActFamilyCTGAssistPlayerInfo(HAA78_tagMCActFamilyCTGAssistPlayerInfo netPack) { actNum = netPack.ActNum; m_AwardRecord = (int)netPack.AwardRecord; UpdateAwardEvent?.Invoke(); UpdateRedpoint(); } public void SendGetAward(int num) { CA504_tagCMPlayerGetReward getReward = new CA504_tagCMPlayerGetReward(); getReward.RewardType = 74; getReward.DataEx = (uint)num; getReward.DataExStr = actNum.ToString(); getReward.DataExStrLen = (byte)getReward.DataExStr.Length; GameNetSystem.Instance.SendInfo(getReward); } void OnFamilyActionEvent(int familyID, int type) { if (familyID != PlayerDatas.Instance.baseData.FamilyId) { return; } if (type != 14) { return; } var datas = fairyModel.familyActions[familyID][14]; if (datas.Length == 0) { return; } var data = datas[0]; if (data.Value1 != actNum) return; //data.UseData [[280182,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20],{'9':1,'10':1,'1':50,'5':1}] JsonData json = JsonMapper.ToObject(data.UseData); rechargePlayerIDs = new List(); getAwardPlayerNums = new Dictionary(); rechargePlayerIDs = JsonMapper.ToObject>(json[0].ToJson()); JsonData awardNums = json[1]; foreach (var key in awardNums.Keys) { getAwardPlayerNums[int.Parse(key)] = (int)awardNums[key]; } UpdateAwardEvent?.Invoke(); UpdateRedpoint(); } void QueryFamilyRecharge() { if (PlayerDatas.Instance.baseData.FamilyId == 0) { return; } var pack = new CA408_tagCGQueryFamilyAction(); pack.ActionType = 14; pack.FamilyID = PlayerDatas.Instance.baseData.FamilyId; GameNetSystem.Instance.SendInfo(pack); } void OnRefreshFairyMine() { if (!PlayerDatas.Instance.fairyData.HasFairy) { rechargePlayerIDs.Clear(); getAwardPlayerNums.Clear(); } if (IsOpen) QueryFamilyRecharge(); } } }