//-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Tuesday, October 10, 2017 //-------------------------------------------------------- using LitJson; using System; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; namespace vnxbqy.UI { public class RealmWin : Window { [SerializeField] Button m_Close; [SerializeField] Image realmImg; [SerializeField] Image nextRealmImg; [SerializeField] Text lvText; [SerializeField] Text nextLvText; [SerializeField] List attrList; [SerializeField] List nextAttrList; [SerializeField] List stateList; [SerializeField] List stateImgList; [SerializeField] List stateBGImgList; [SerializeField] List taskList; [SerializeField] List taskProcessList; [SerializeField] List taskProcessTextList; [SerializeField] List taskRewardList; [SerializeField] List