using UnityEngine; using UnityEngine.UI; public class AutoCutTreeDropdown : MonoBehaviour { [SerializeField] Image imgArrow; void Start() { { imgArrow.rectTransform.rotation = Quaternion.Euler(0, 0, 180); } } void OnDestroy() { { imgArrow.rectTransform.rotation = Quaternion.Euler(0, 0, 0); } } }