//-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Wednesday, March 13, 2019 //-------------------------------------------------------- using System; using System.Collections; using System.Collections.Generic; using UnityEngine; using System.Text; public partial class EquipPlusEvolveConfig : IConfigPostProcess { static Dictionary equipPlusEvolve = new Dictionary(); public void OnConfigParseCompleted() { equipPlusEvolve.Add(StringUtility.Contact(EquipPlace, EvolveLV).ToString(), this); } public static EquipPlusEvolveConfig GetEquipPlaceAndEvolveLV(int equipPlace, int evolveLV) { EquipPlusEvolveConfig equipPlusEvolveConfig = null; equipPlusEvolve.TryGetValue(StringUtility.Contact(equipPlace, evolveLV).ToString(), out equipPlusEvolveConfig); return equipPlusEvolveConfig; } }