using System.Collections; using System.Collections.Generic; using System.Text; public partial class ItemPlusMaxConfig : IConfigPostProcess { private static Dictionary t_ItemPM = new Dictionary(); private static Dictionary m_ItemPlusMaxLvDict = new Dictionary(); public void OnConfigParseCompleted() { var key = EquipType * 100 + equipLevel; t_ItemPM[key] = this; } public static ItemPlusMaxConfig GetStrengthMaxLV(int equipType, int equipLV)//获取强化上限 { var key = equipType * 100 + equipLV; ItemPlusMaxConfig itemPMax = null; t_ItemPM.TryGetValue(key, out itemPMax); return itemPMax; } }