using UnityEngine; using System.Collections; // A3 0F 通知玩家悬赏任务信息 #tagMCArrestTaskInfo public class IL_DTCA30F_tagMCArrestTaskInfo : DtcBasic { public override void Done(GameNetPackBasic vNetPack) { base.Done(vNetPack); IL_HA30F_tagMCArrestTaskInfo vNetData = vNetPack as IL_HA30F_tagMCArrestTaskInfo; } }