using vnxbqy.UI; using UnityEngine; using UnityEngine.UI; public class CrossServerBattleFieldFactionCell : ILBehaviour { Image factionImg; Button showCallbtn; Transform uncallObj; Transform callObj; Text itemName; Button buyCall; Text factionTxt; Text buyerName; PackModel packModel = ModelCenter.Instance.GetModelEx(); protected override void Awake() { factionImg = proxy.GetWidgtEx("ImageEx"); showCallbtn = proxy.GetWidgtEx