using UnityEngine; using UnityEngine.UI; using EnhancedUI.EnhancedScroller; using System; using vnxbqy.UI; public class MergeServerFlashRushToBuyTimeCell : ILBehaviour { Text remainText; Button saleTimeBtn; Transform unSelectImg; Transform selectImg; MergeServerFlashRushToBuyModel rushToBuyModel = MergeServerFlashRushToBuyModel.Instance; OperationFlashRushToBuy operation; int dayIndex = -1; int timeIndex = -1; protected override void Awake() { remainText = proxy.GetWidgtEx("TimeText"); saleTimeBtn = proxy.GetWidgtEx