//-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Monday, January 28, 2019 //-------------------------------------------------------- using System; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using vnxbqy.UI; public class MergeServerRechargeWin : ILWindow { Text m_OpenTime; Text needMoney; Image getYet; Button rechargeBtn; Button getBtn; MergeServerRechargeModel model = MergeServerRechargeModel.Instance; #region Built-in protected override void BindController() { needMoney = proxy.GetWidgtEx("money"); getYet = proxy.GetWidgtEx("getyet"); getBtn = proxy.GetWidgtEx