//-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Tuesday, June 11, 2019 //-------------------------------------------------------- using System; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class InvestWin : ILWindow { Text m_LoginMoney; Text m_LevelMoney; Text m_BossMoney; //标语 Transform m_LevelAD; Transform m_LoginAD; Transform m_BossAD; Button m_LevelTitle; Image m_SelectLogin; Button m_LoginTitle; Image m_SelectLevel; Button m_BossTitle; Image m_SelectBoss; Button m_Invest; Image m_State; Text m_Price; ScrollerController m_ScrollControl; TextEx orgPrice; #region Built-in protected override void BindController() { m_LoginMoney = proxy.GetWidgtEx("loginmoney"); m_LevelMoney = proxy.GetWidgtEx("levelmoney"); m_BossMoney = proxy.GetWidgtEx("bossmoney"); m_LevelAD = proxy.GetWidgtEx("levelAD"); m_LoginAD = proxy.GetWidgtEx("loginAD"); m_BossAD = proxy.GetWidgtEx("bossAD"); m_LevelTitle = proxy.GetWidgtEx