using vnxbqy.UI; using UnityEngine.UI; public class FuncPrivilegeTabCell : ILBehaviour { Button selectBtn; Text title; Image unselect; RedpointBehaviour redpoint; FuncSysPrivilegeModel model = FuncSysPrivilegeModel.Instance; protected override void Awake() { title = proxy.GetWidgtEx("TextEx"); unselect = proxy.GetWidgtEx("unselect"); selectBtn = proxy.GetWidgtEx