using UnityEngine;
using vnxbqy.UI;
///
/// 热更工程的启动器
///
class LogicLauncher
{
public static void LaunchStart()
{
try
{
GameEvent.RegisterEvent();
ILPackageRegedit.Init();
ModelMgr.Instance.Init();
}
catch (System.Exception ex)
{
Debug.LogError(ex);
//启动异常初始化失败
ModelCenter.Instance.GetModel().ShowStartGameError("CheckVersion");
}
}
}