using UnityEngine; using vnxbqy.UI; /// /// 热更工程的启动器 /// class LogicLauncher { public static void LaunchStart() { try { GameEvent.RegisterEvent(); ILPackageRegedit.Init(); ModelMgr.Instance.Init(); } catch (System.Exception ex) { Debug.LogError(ex); //启动异常初始化失败 ModelCenter.Instance.GetModel().ShowStartGameError("CheckVersion"); } } }