//-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Friday, December 28, 2018 //-------------------------------------------------------- using UnityEngine; using System.Collections; using UnityEngine.UI; namespace vnxbqy.UI { public class KingRewardItem:MonoBehaviour { [SerializeField] ItemCell m_ItemCell; [SerializeField] Text m_KingText; public ItemCell ItemCell { get { return m_ItemCell; } set { m_ItemCell = value; } } public Text KingText { get { return m_KingText; } set { m_KingText = value; } } } }