//-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Wednesday, March 13, 2019 //-------------------------------------------------------- using UnityEngine; using System.Collections; using UnityEngine.UI; namespace vnxbqy.UI { public class EquipEvolution:MonoBehaviour { [SerializeField] RichText m_TexLv; [SerializeField] RichText m_TextConent; EquipStrengthModel strengthModel { get { return ModelCenter.Instance.GetModel(); } } public void SetEquipEvolution(int equipPlace, int equipLv) { var evolve = strengthModel.GetEquipPlusEvolve(equipPlace, equipLv); m_TexLv.text = Language.Get("Z1024", equipLv); m_TextConent.text = evolve.AttrName + "+" + evolve.AttrValue; } } }