//-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Tuesday, October 31, 2017 //-------------------------------------------------------- using UnityEngine; using System.Collections; using UnityEngine.UI; namespace vnxbqy.UI { public class BossAbilityBehaviour : MonoBehaviour { [SerializeField] Text m_Hp; [SerializeField] Text m_Attack; [SerializeField] Text m_Defense; [SerializeField] Text m_Hit; [SerializeField] Text m_Dodge; public void Display(int _npcId) { var config = NPCConfig.Get(_npcId); if (config == null) { return; } if (config.MaxHPEx > 0) { m_Hp.text = StringUtility.Contact(config.MaxHPEx, Language.Get("KnapS115")); } else { m_Hp.text = config.DHP.ToString(); } m_Attack.text = config.MaxAtk.ToString(); m_Defense.text = config.Def.ToString(); m_Hit.text = config.Hit.ToString(); m_Dodge.text = config.MissRate.ToString(); } } }