//-------------------------------------------------------- // [Author]: Fish // [ Date ]: 2024年7月9日 //-------------------------------------------------------- using System.Collections.Generic; using System.IO; using System.Threading; using System; using UnityEngine; using LitJson; public partial class ItemConfig { public readonly int ID; public readonly int LV; public readonly string ItemName; public readonly int Type; public readonly int EquipPlace; public readonly int CanRepair; public readonly int PackCount; public readonly int UseLV; public readonly int CanSell; public readonly int CanTrade; public readonly int[] JumpComposeCondi; public readonly int CanDrop; public readonly int CanBind; public readonly int CDTypeEx; public readonly int CDType; public readonly int CDTime; public readonly int GoldPrice; public readonly int GoldPaperPrice; public readonly int SilverPrice; public readonly int UseTag; public readonly int Effect1; public readonly int EffectValueA1; public readonly int EffectValueB1; public readonly int EffectValueC1; public readonly int Effect2; public readonly int EffectValueA2; public readonly int EffectValueB2; public readonly int EffectValueC2; public readonly int Effect3; public readonly int EffectValueA3; public readonly int EffectValueB3; public readonly int EffectValueC3; public readonly int Effect4; public readonly int EffectValueA4; public readonly int EffectValueB4; public readonly int EffectValueC4; public readonly int Effect5; public readonly int EffectValueA5; public readonly int EffectValueB5; public readonly int EffectValueC5; public readonly int AddSkill1; public readonly int AddSkill2; public readonly int JobLimit; public readonly int RealmLimit; public readonly int ItemColor; public readonly int StarLevel; public readonly int MaxHoleCount; public readonly int CanBreak; public readonly int MaxEndure; public readonly int EndureReduceType; public readonly int BindType; public readonly int MaxSkillCnt; public readonly int ExpireTime; public readonly int MaxFitLV; public readonly int SuiteiD; public readonly string DropinstantEffName; public readonly string IconKey; public readonly int ChangeOrd; public readonly string Description; public readonly string QualityName; public readonly int QualityEchoType; public readonly int LimitSTR; public readonly int LimitPHY; public readonly int LimitPNE; public readonly string Template; public readonly int DropItemPattern; public readonly int SellTip; public readonly int BatchUse; public readonly int Jump; public readonly int[] GetWay; public readonly string ItemTypeName; public readonly int[] UseCondiType; public readonly int BaseEffectID; public ItemConfig() { } public ItemConfig(string input) { try { var tables = input.Split('\t'); int.TryParse(tables[0],out ID); int.TryParse(tables[1],out LV); ItemName = tables[2]; int.TryParse(tables[3],out Type); int.TryParse(tables[4],out EquipPlace); int.TryParse(tables[5],out CanRepair); int.TryParse(tables[6],out PackCount); int.TryParse(tables[7],out UseLV); int.TryParse(tables[8],out CanSell); int.TryParse(tables[9],out CanTrade); if (tables[10].Contains("[")) { JumpComposeCondi = JsonMapper.ToObject(tables[10]); } else { string[] JumpComposeCondiStringArray = tables[10].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries); JumpComposeCondi = new int[JumpComposeCondiStringArray.Length]; for (int i=0;i(tables[69]); } else { string[] GetWayStringArray = tables[69].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries); GetWay = new int[GetWayStringArray.Length]; for (int i=0;i(tables[71]); } else { string[] UseCondiTypeStringArray = tables[71].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries); UseCondiType = new int[UseCondiTypeStringArray.Length]; for (int i=0;i configs = new Dictionary(); public static ItemConfig Get(string id) { if (!inited) { Debug.LogError("ItemConfig 还未完成初始化。"); return null; } if (configs.ContainsKey(id)) { return configs[id]; } ItemConfig config = null; if (rawDatas.ContainsKey(id)) { config = configs[id] = new ItemConfig(rawDatas[id]); rawDatas.Remove(id); } return config; } public static ItemConfig Get(int id) { return Get(id.ToString()); } public static List GetKeys() { var keys = new List(); keys.AddRange(configs.Keys); keys.AddRange(rawDatas.Keys); return keys; } public static List GetValues() { var values = new List(); values.AddRange(configs.Values); var keys = new List(rawDatas.Keys); for (int i = 0; i < keys.Count; i++) { values.Add(Get(keys[i])); } return values; } public static bool Has(string id) { return configs.ContainsKey(id) || rawDatas.ContainsKey(id); } public static bool Has(int id) { return Has(id.ToString()); } public static bool inited { get; private set; } protected static Dictionary rawDatas = new Dictionary(); public static void Init(bool sync=false) { inited = false; var path = string.Empty; if (AssetSource.refdataFromEditor) { path = ResourcesPath.CONFIG_FODLER +"/Item.txt"; } else { path = AssetVersionUtility.GetAssetFilePath("config/Item.txt"); } configs.Clear(); var tempConfig = new ItemConfig(); var preParse = tempConfig is IConfigPostProcess; if (sync) { var lines = File.ReadAllLines(path); if (!preParse) { rawDatas = new Dictionary(lines.Length - 3); } for (int i = 3; i < lines.Length; i++) { try { var line = lines[i]; var index = line.IndexOf("\t"); if (index == -1) { continue; } var id = line.Substring(0, index); if (preParse) { var config = new ItemConfig(line); configs[id] = config; (config as IConfigPostProcess).OnConfigParseCompleted(); } else { rawDatas[id] = line; } } catch (System.Exception ex) { Debug.LogError(ex); } } inited = true; } else { ThreadPool.QueueUserWorkItem((object _object) => { var lines = File.ReadAllLines(path); if (!preParse) { rawDatas = new Dictionary(lines.Length - 3); } for (int i = 3; i < lines.Length; i++) { try { var line = lines[i]; var index = line.IndexOf("\t"); if (index == -1) { continue; } var id = line.Substring(0, index); if (preParse) { var config = new ItemConfig(line); configs[id] = config; (config as IConfigPostProcess).OnConfigParseCompleted(); } else { rawDatas[id] = line; } } catch (System.Exception ex) { Debug.LogError(ex); } } inited = true; }); } } }