using vnxbqy.UI; using System; using System.Collections; using System.Collections.Generic; using UnityEngine; public static class ClientGuardDungeon { public const int DATAMAPID = 31250; public static void RequestEnter() { ClientDungeonStageUtility.GotoNormalClientDungeon(DATAMAPID, DATAMAPID, 0); } public static void RequestExit() { ClientDungeonStageUtility.ExitNormalClientDungeon(); } }