//-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Monday, January 28, 2019 //-------------------------------------------------------- using System; using UnityEngine; using UnityEngine.UI; using vnxbqy.UI; using System.Collections.Generic; using System.Linq; public class CrossServerBattleFieldResultWin : ILWindow { Button exit; Text fightTime; Button seeOther; ScrollerController scroller; Image factionIcon; Transform defeatObj; Transform winObj; Text factionState; List itemCells = new List(); ItemCell godAward; Text quitTime; Text seeFactionResult; Text names; Text myScore; const int outTime = 50; //退出倒计时 float starTime; #region Built-in protected override void BindController() { exit = proxy.GetWidgtEx