//-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Monday, January 28, 2019 //-------------------------------------------------------- using System; using UnityEngine; using UnityEngine.UI; using vnxbqy.UI; using System.Collections.Generic; //主界面-万界争霸按钮 public class CrossServerQualifyingButton : ILBehaviour { Button qualifyingButton; CrossServerOneVsOneModel crossServerModel { get { return ModelCenter.Instance.GetModel(); } } protected override void Awake() { qualifyingButton = proxy.GetWidgtEx