using LitJson; using vnxbqy.UI; using System.Collections.Generic; using UnityEngine.UI; public class FuncPrivilegeAwardCell : ILBehaviour { List itemList = new List(); Button GetButton; Image state; Text content; FuncSysPrivilegeModel model = FuncSysPrivilegeModel.Instance; protected override void Awake() { content = proxy.GetWidgtEx("getinfo"); state = proxy.GetWidgtEx("Image"); GetButton = proxy.GetWidgtEx