using vnxbqy.UI; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; class HazyRegionSweepModel : ILModel { public List dungeonResults = new List(); protected override void Init() { } protected override void UnInit() { } public struct SweepDungeonResult { public int mapID; public int lineID; public ServerItem[] itemInfo; } }