using vnxbqy.UI; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; class FlowerFeedbackWin : ILWindow { Button closeBtn; RichText flowersInfo; Button talkBtn; Button giveButton; List flowers = new List(); FriendsModel friendsModel { get { return ModelCenter.Instance.GetModelEx(); } } #region Built-in protected override void BindController() { closeBtn = proxy.GetWidgtEx