//-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Friday, November 03, 2017 //-------------------------------------------------------- using System; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; namespace vnxbqy.UI { public class FindPreciousSubscribeHintWin : Window { [SerializeField] Button m_Close; [SerializeField] Text m_HintContent; #region Built-in protected override void BindController() { } protected override void AddListeners() { m_Close.AddListener(CloseClick); } protected override void OnPreOpen() { if (WindowCenter.Instance.IsOpen()) { m_HintContent.text = Language.Get("DemonJar_Focus"); } else { m_HintContent.text = Language.Get("FightTreasure_Focus"); } } protected override void OnAfterOpen() { } protected override void OnPreClose() { } protected override void OnAfterClose() { } #endregion } }