//-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Tuesday, April 23, 2019 //-------------------------------------------------------- using UnityEngine; using System.Collections; using UnityEngine.UI; namespace vnxbqy.UI { public class GetWayModel : Model { public int itemId { get; private set; } public int[] ways { get; private set; } public override void Init() { } public override void UnInit() { } public void SetWays(int itemId) { var config = ItemConfig.Get(itemId); this.itemId = itemId; this.ways = config.GetWay; } public void SetWays(int[] ways) { this.itemId = 0; this.ways = ways; } } }