//-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Tuesday, April 23, 2019 //-------------------------------------------------------- using UnityEngine; using System.Collections; using UnityEngine.UI; namespace vnxbqy.UI { public class GetWayTrigger : MonoBehaviour { [SerializeField] int m_ItemId; [SerializeField] Button m_Button; private void Start() { if (m_Button != null) { m_Button.SetListener(View); } } private void View() { if (m_ItemId != 0) { switch (m_ItemId) { case 2105: WindowJumpMgr.Instance.WindowJumpTo(JumpUIType.VipRechargeFunc1); break; default: ModelCenter.Instance.GetModel().SetWays(m_ItemId); WindowCenter.Instance.Open(); break; } } } public void SetItemId(int itemID) { m_ItemId = itemID; } } }