//-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Monday, March 05, 2018 //-------------------------------------------------------- using System; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; namespace vnxbqy.UI { public class ImpactBillRankWin : Window, SecondWindowInterface { [SerializeField] Text m_CompareTitle; [SerializeField] ScrollerController m_RankCtrl; [SerializeField] Text m_SelfRank; ImpactRankModel model { get { return ModelCenter.Instance.GetModel(); } } RankModel rankModel { get { return ModelCenter.Instance.GetModel(); } } Text m_RankTypeTxt; public Button close { get; set; } #region Built-in protected override void BindController() { if (this is SecondWindowInterface) { var frame = this.GetComponentInChildren(); frame.Create(); close = frame.GetComponentInChildren