//-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Monday, January 28, 2019 //-------------------------------------------------------- using System; using UnityEngine; using UnityEngine.UI; using vnxbqy.UI; using System.Collections.Generic; public class CrossServerQualifyingWin : ILWindow { Button close; Button war64Button; Button war8Button; Button hallOfFame; Button officialPosition; Button storeBtn; List selectImgs = new List(); TextEx timeInfo; List windowNames = new List() { "CrossServerQualifying64Win", "CrossServerQualifying8Win", "CrossServerQualifyingHallOfFameWin", "CrossServerQualifyingOfficialWin"}; #region Built-in protected override void BindController() { close = proxy.GetWidgtEx