HavePermission($Permission)) { exit; } \Logging\LogInfo("_SESSION:" . print_r($_SESSION, true)); \Logging\LogInfo("_POST:" . print_r($_POST, true)); \CommFunc\MatchServerIDList($serverIDCondArray, $serverIDList); // \Logging\LogInfo("serverIDCondArray:" . print_r($serverIDCondArray, true)); // \Logging\LogInfo("serverIDList:" . print_r($serverIDList, true)); // 分页 $limit = 100; // 单页条数 $page = 0; if (array_key_exists("topage", $_POST) && intval($_POST["topage"]) >= 1) { $page = intval($_POST["topage"]); } else if (array_key_exists("page", $_POST) && intval($_POST["page"]) >= 1) { $page = intval($_POST["page"]); } $totalCount = 0; $dataArray = null; $queryCnt = 100; if ($_POST["submit"] || $page > 0) { if ($page <= 0) { $page = 1; } $packData = array( "serverIDList" => json_encode($serverIDList), "queryCnt" => "" . $limit, "page" => "" . $page, ); \Logging\LogInfo("packData:" . print_r($packData, true)); $retList = \CommFunc\SendGMTToGameServers(False, "GMT_GetFamilyByServerID", $packData, $spid, array($serverID)); \Logging\LogInfo("retList:" . print_r($retList, true)); if (!is_array($retList)) { echo "返回错误,没有返回信息"; exit; } $ret = json_decode($retList[$serverID], true); $errStr = ParseResult($ret, $retMsg); if ($errStr != "") { echo $errStr; exit; } $dataArray = $retMsg["familyList"]; $totalCount = $retMsg["totalCnt"]; } $skip = ($page - 1) * $limit; //显示表格字段配置 key-参数名,value-说明 $tableArray = array( "Num" => array(\Lang\gettext("排名"), "3%", "center"), "ID" => array(\Lang\gettext("仙盟ID"), "5%", "center"), "Name" => array(\Lang\gettext("仙盟名"), "9%", "center"), "FightPower" => array(\Lang\gettext("总战力"), "9%", "center"), "LeaderID" => array(\Lang\gettext("盟主ID"), "5%", "center"), "LeaderName" => array(\Lang\gettext("盟主名"), "9%", "center"), "LV" => array(\Lang\gettext("仙盟等级"), "3%", "center"), "MemberCnt" => array(\Lang\gettext("成员数"), "3%", "center"), "OnLineCnt" => array(\Lang\gettext("在线数"), "3%", "center"), "ServerID" => array(\Lang\gettext("区服ID"), "5%", "center"), ); ?>