*
  • -41001: encodingAesKey 非法
  • *
  • -41003: aes 解密失败
  • *
  • -41004: 解密后得到的buffer非法
  • *
  • -41005: base64加密失败
  • *
  • -41016: base64解密失败
  • * */ class ErrorCode { public static $OK = 0; public static $IllegalAesKey = -41001; public static $IllegalIv = -41002; public static $IllegalBuffer = -41003; public static $DecodeBase64Error = -41004; public static $GameServerFail = -1; // 游戏服务器失败 public static $ParamErr = -98; // 参数异常 public static $NoPlayer = -99; // 找不到玩家 private static $errcodeMsg = null; /** * 获取错误码对应的错误信息说明 */ private static function getErrcodeMsg($errcode) { if (ErrorCode::$errcodeMsg == null) { ErrorCode::$errcodeMsg = array( ErrorCode::$OK => "ok", ErrorCode::$GameServerFail => "game server fail", ErrorCode::$ParamErr => "param error", ErrorCode::$NoPlayer => "no player", ); } if (array_key_exists($errcode, ErrorCode::$errcodeMsg)) { return ErrorCode::$errcodeMsg[$errcode]; } return $errcode . ""; } /** * 游戏服务器返回成功信息 * @param array $playerData 通知前端需要更新的玩家数据 * @param array $optData 通知前端本次操作数据,业务逻辑自行定义 */ public static function retOK($playerData = [], $optData = []) { // gserrcode 游戏服务器处理结果 $code = ErrorCode::$OK; $ret = ["gserrcode" => $code, "gserrmsg" => ErrorCode::getErrcodeMsg($code)]; // 同步更新的玩家数据 if ($playerData) { $ret["playerData"] = $playerData; } // 操作数据 if ($optData) { $ret["optData"] = $optData; } \Logging\LogInfo('retOK: ' . print_r($ret, true)); return $ret; } /** * 游戏服务器返回错误信息 * @param mixed $code 错误码 * @param string $errInfo 错误附加信息,自定义内容,会添加在errmsg后 */ public static function retErr($code, $errInfo = "") { if ($errInfo) { $errInfo = " => " . $errInfo; } $ret = ["gserrcode" => $code, "gserrmsg" => ErrorCode::getErrcodeMsg($code) . $errInfo]; \Logging\LogInfo('retErr: ' . print_r($ret, true)); return $ret; } }