#NPCÐÞÀí ÿµã(¿Í»§¶ËÏÔʾ1/·þÎñÆ÷Ϊ1000)¸¶·Ñ #×Öµä˵Ã÷{ ÎïÆ·×ªÉúµÈ¼¶ : '[ ¸¶·ÑÀàÐÍ, '¸¶·Ñ¹«Ê½']' } #¸¶·Ñ»õ±ÒÀàÐÍ: 1±íʾ½ð×Ó£¬2±íʾ½ðƱ£¬3±íÊ¾Òø×Ó£¬4±íÊ¾ÒøÆ±, 5:½ð×Ó/½ðƱ 6:Òø×Ó/񿮱 #¸¶·Ñ¹«Ê½Ïà¹ØËµÃ÷ itemRankÎïÆ·½×Êý, itemColorÎïÆ·ÑÕÉ«, itemQuantityÎïÆ·Æ·ÖÊ * (1 + ( itemColor - 10 ) * float(0.02) ) #lostDurgÐèÒªÐÞ¸´µÄÄ;à ( { 0: [ 3 , 'int((37 + pow(itemUseLv,1.9) *0.163 ) * (1 + ( itemColor - 10 ) * (0.04) ) * lostDurg/10.0)' ], 1: [ 3 , 'int((37 + pow(itemUseLv,1.9) *0.163 ) * (1 + ( itemColor - 10 ) * (0.04) ) * lostDurg/10.0)' ], } )