# ¹ó×åȨÏÞ±í {ȨÏÞkey:[ËùÊô¹ó×åÀàÐÍ, ȨÏÞÊýÖµ, VIPµÈ¼¶¶ÔÓ¦ÊýÖµ], ...} # ¹ó×åÀàÐÍ: 1, 2, 3 # VIPµÈ¼¶¶ÔÓ¦ÊýÖµ ÓÐÅäÖÃʱÒÔ¸ÃÁбíÖеÄֵΪ׼, δÅäÖÃÔòȡĬÈÏ È¨ÏÞÊýÖµ # # ĬÈÏÌØÈ¨: ÊôÐÔÌØÈ¨, ¹ó×帱±¾ÌØÈ¨ # ÆäËûÌØÈ¨ËµÃ÷: # ¹Ò»ú¾­Ñé¼Ó³É Ô­ÏÈÅäÖÃÔÚbuffÖÐ, Ðèɾ³ý # ´ò¹ÖµôÂä½ð±Ò¼Ó³É Ô­ÏÈÅäÖÃÔÚbuffÖÐ, Ðèɾ³ý # ËÀÍö·µ»Ø¹Ò»ú ´¿¿Í»§¶Ë¿ØÖÆ # ß÷ß÷±íÇé ´¿¿Í»§¶Ë¿ØÖÆ # Ìø¹ýÕ½¶· ´¿¿Í»§¶Ë¿ØÖÆ ( { # ¹ó×å1ÌØÈ¨ "KillNPCExp" :[1, 500, [2000,2000,2000,2000,2000,2000,2000,2000,2000,2000,2000,2000,2000,2000,2000,2000]], # ´ò¹Ö¾­Ñé¼Ó³É "GameEventExpRate" :[1, 500, [2000,2000,2000,2000,2000,2000,2000,2000,2000,2000,2000,2000,2000,2000,2000,2000]], # ¹Ò»ú¾­Ñé¼Ó³É "IsFreeConvey" :[1, 1, []], # ÊÇ·ñÃâ·Ñ´«ËÍ "IsAddFruitUseCnt" :[1, 1, []], # ÊÇ·ñÔö¼ÓÊôÐÔ¹ûʵÿÈÕʹÓôÎÊý "BoursePoundageReduce" :[1, 70, []], # ½»Ò×Ëù½»Ò×ËùÊÖÐø·Ñ½µµÍ, ½µµÍ±ÈÀý°Ù·Ö±È # ¹ó×å2ÌØÈ¨ "DropMoneyPer" :[2, 500, [300,300,300,600,900,900,900,1100,1100,1100,1300,1300,1300,1500,1500,1500]], # ´ò¹ÖµôÂä½ð±Ò¼Ó³É "RoundStar" :[2, 5, []], # ÅÜ»·×Ô¶¯ÐǼ¶, Ô­VIPÌØÈ¨ "IsAgainAfterDead" :[2, 1, []], # ÊÇ·ñËÀÍö·µ»Ø¹Ò»ú "CanUseFacePackage" :[2, 1, []], # ÊÇ·ñ¿ÉʹÓÃß÷ß÷±íÇé # ¹ó×å3ÌØÈ¨ "RoundReward" :[3, 5, [5,5,5,5,9,9,9,11,11,11,13,14,14,15,15,15]], # »·ÈÎÎñ½±Àø¼Ó³É<°Ù·ÖÂÊ>, Ô­VIPÌØÈ¨ "LZBYEnergyRecoverAdd" :[3, 1, []], # ÁìÖ÷°ÔÒµ¾«Á¦»Ö¸´Á¿¼Ó³É "IsEquipPlus" :[3, 1, []], # ÊÇ·ñÇ¿»¯±£»¤ "SignDayNum" :[3, 5, []], # ²¹Ç©´ÎÊý "IsSkipBattle" :[3, 1, []], # ÊÇ·ñÌø¹ýÕ½¶· } )